News
Addiction Medicine Rounds, Yale School of Medicine
Using the Power of Videogame Play to Tackle Substance Use in Adolescents
Using the Power of Videogame Play to Tackle Substance Use in Adolescents, Addiction Medicine Rounds, Yale School of Medicine, Department of Internal Medicine, New Haven, CT. February 11, 2021
PASS District Meeting
Digital Games: An Innovative Approach to Substance Use Prevention
Digital Games: An Innovative Approach to Substance Use Prevention, PASS District Meeting in Beverly, MA, Virtual, February 10, 2021.
International Society for Technology Education 2020
RCT to evaluate the efficacy of a videogame that promotes personal health advocacy in adolescents
"RCT to evaluate the efficacy of a videogame that promotes personal health advocacy in adolescents." Confirmed presenter at the virtual International Society for Technology Education. November 29-December 5, 2020.
Center for Technology Behavioral Health Seminar Series
Building a Program and Effective Platform for Health and Learning Games Research: A Decade in the Making
"Building a Program and Effective Platform for Health and Learning Games Research: A Decade in the Making." Presenter. Center for Technology Behavioral Health Seminar Series. November 2020.
NIH Helping to End Addiction Long-term (HEAL) Initiative: Preventing Opioid Use Disorder in Older Adolescents and Young Adults Cooperative (HPC) Year 2 Meeting
Translating Research Findings into Community and Stakeholder Engagement in Prevention Research
Translating Research Findings into Community and Stakeholder Engagement in Prevention Research. NIH Helping to End Addiction Long-term (HEAL) Initiative: Preventing Opioid Use Disorder in Older Adolescents and Young Adults Cooperative (HPC) Year 2 Meeting. Virtual. November 18, 2020.
Falling Walls Winners Circle
Falling Walls Winners Circle. Q&A AND COMMUNITY SESSION – DIGITAL EDUCATION. November 7, 2020. More >
Yale School of Medicine
Fiellin Recognized as Winner at Falling Walls World Science Summit
Lynn E. Fiellin, MD, professor of medicine (general internal medicine) and the Child Study Center; and founder/director, play2PREVENT Lab at Yale and the Yale Center for Health & Learning Games, was recognized as a Falling Walls Science Breakthroughs of the Year winner. More >
GSV Summit
Fun and games: Are videogames ready for prime time?
"Fun and games: Are videogames ready for prime time?" Invited panel speaker at the GSV Summit in San Diego, CA. October 30, 2020.
2020 Council of Medical Specialty Societies (CMSS) National Virtual Meeting
Videogames as Digital Health Interventions: Built with Teens for Teens
Videogames as Digital Health Interventions: Built with Teens for Teens. Council of Medical Specialty Societies (CMSS) National Virtual Meeting. October 29, 2020.
Clinical Perspectives at the American Academy of Child & Adolescent Psychiatry (AACAP) 2020 Annual Conference
Electronic Vaping Device Use in Youth: Predictors and Risk Factors, Innovative Prevention Strategies, and How to Effectively Identify Users
Electronic Vaping Device Use in Youth: Predictors and Risk Factors, Innovative Prevention Strategies, and How to Effectively Identify Users. Panel Presentation. Clinical Perspectives at the American Academy of Child & Adolescent Psychiatry (AACAP) Annual Conference. Virtual. October 2020.