News

June 2019

CVS Health

CVS Health Announces Aggressive New Plans to Combat the Significant Rise in E-Cigarette Use Among Youth

Given the significant increase in the number of teens using e-cigarettes, CVS Health today announced that it and its charitable foundations will award a total of more than $10 million in 2019 to support youth smoking and e-cigarette prevention strategies and education delivered in classrooms, by clinicians and in communities across the United States. More >

June 2019

2019 Games for Change Festival

smokeSCREEN VR: A Partnership for Social Change

"smokeSCREEN VR: A Partnership for Social Change," presented at the 2019 Games for Change Festival on June 17, 2019, in New York, NY.

June 2019

MobLab's Symposium on Early Childhood Education

Are Videogame Interventions a Game Changer? Evaluating the Health and Social Impact of Videogames

"Are Videogame Interventions a Game Changer? Evaluating the Health and Social Impact of Videogames," presented at the MobLab's Symposium on Early Childhood Education on June 10, 2019, in Pasadena, CA.

June 2019

The Mob Lab Symposium

Think It Through: An adapted thought record in game design

"Think It Through: An adapted thought record in game design," presented at The Mob Lab Symposium on June 10, 2019, in Pasadena, CA.

May 2019

Ed Chat Interactive Webinar

Strategies for a Positive Work, School, and Class Climate

"Strategies for a Positive Work, School, and Class Climate," presented in a webinar through Ed Chat Interactive on May 30, 2019.

May 2019

Academic Business Advisors, LLC

If you could go back in time … What would we tell ourselves 6 months ago?

It is all about relationships. Our first Kickoff Meeting between the play2PREVENT Lab at Yale and Schell Games was intimidating for both sides. We had a challenging task: develop a digital interactive prototype that allowed students to assess their school climate and then empowered them to take action and improve it.

April 2019

GIM “Research in Progress” Meeting at the Yale School of Medicine

Building a Program and Effective Platform for Health and Learning Games Research: A Decade in the Making

"Building a Program and Effective Platform for Health and Learning Games Research: A Decade in the Making," presented at GIM “Research in Progress” Meeting at the Yale School of Medicine on April 18, 2019, in New Haven, CT.

March 2019

Society for Public Health Education 70th Annual Conference

Impact of the smokeSCREEN videogame intervention for teens

"Impact of the smokeSCREEN videogame intervention for teens," Oral Roundtable presentation at the Society for Public Health Education 70th Annual Conference in March 2019, in Salt Lake City, UT.

March 2019

2019 Society for Adolescent Health and Medicine Conference

Works in Progress: Developing a School Climate Tool/Game

"Works in Progress: Developing a School Climate Tool/Game," oral presentation at Society for Adolescent Health and Medicine Conference in March 2019, in Washington, DC.

February 2019

Yale Daily News

Yale lab receives gift to develop VR game against youth vaping

"Yale lab receives gift to develop VR game against youth vaping,"